Pose a bone rig, set keyframes, and let the app tween the motion.
Pick a bone track to animate that bone across frames.
1. Pose on the playground
Pick a slide, swing or seesaw and place your character.
2. Paint it
Give it colours, patterns or your own artwork.
3. Check the bones
Add or adjust arms, legs, tails and joints.
4. Animate
Add frames and let it move over time.
5. Add sound
Say a sound and drop it on the timeline.
6. Save the finished file
Video, GIF or a shareable character file.
Every template is a real bone rig — add one, then use the Bone panel to add child bones, reparent joints or mirror a limb chain.
Build rigs any time — sign in to save them to your library and reuse them in any project.
Ragdoll gravity, ground collision and joint constraints — preview live, then bake the result into keyframes.
Choose which joints hit the ground and walls, and how big their contact radius is.
Add text, images or reusable movieclips — each is keyframed like a figure.
Attach audio to a frame slot; it plays in sync during preview.
Turn off to show held keyframe poses only, like a classic flip-book.
Characters
Props, text and images
- No props yet.
Build rigs any time — sign in to save them to your library and reuse them in any project.
Select a bone below to colour only that bone.
Drag a joint on the canvas to pose. Tap a joint to select it and edit its shape, length, thickness and colour.
Sign in to save and access your projects from any device.